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ANGLER

This week marked the inception of my VR Level Design project, immersing players in the mysterious depths of a deep-sea coral reef. Inspired by ambient horror and puzzles, I’ve envisioned players as divers equipped with the ANGLR drone, their sole source of light in the dark trenches.

I started by delving into the conceptualization phase, jotting down initial ideas and sketches that birthed the diver and ANGLR drone. The eerie beauty of the deep-sea environment took shape in mood boards and references, setting the tone for the upcoming weeks.

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